Given the number of bugs reported in the iPhone 2.0 software released, and the quick firmware update issued last week, it is possible that a software problem is responsible for some of the issues. If true, that would actually be good news for iPhone 3G owners, since Apple would be able to correct the issue in a subsequent update.
But at this stage, while it is easy to theorize, it is almost impossible to know for sure what might be causing the problems from Apple's side. Hardware issues are certainly a possibility, because a device is really only as good as the parts used to build it. And how those parts are assembled and integrated is crucial to ensuring optimal performance.
One of the most important components of any cell phone is the antenna. The iPhone 3G supports several different cellular radio technologies and antennae in a single device: the 3G UMTS/HSDPA technology that uses three major frequencies (850MHz, 1900MHz, 2100MHz) 2G and 2.5G GSM/EDGE technology that uses four frequencies (850MHz, 900MHz, 1800MHz, and 1900MHz), as well as other radios for things like Wi-Fi, Bluetooth, and Assisted-GPS.
In short, that is a lot of radio frequency technologies to pack into a little device. Even though lots of modern mobile phones come with similar technologies, it is certainly not easy, says Seybold. In fact, he believes that Apple's decision to use a plastic back on the new iPhone 3G instead of a metal back, as the previous generation, is a good indication that Apple needed a different material to accommodate all the radios.
"These are complicated devices supporting several different radio technologies," he said. "Typically the more you pack into a phone the tougher it is to build a really good one."
Indeed, it is possible that the components themselves could be perfectly fine, but the way in which they have been assembled could cause interference inside the device.
Just as important as how the components of the device are integrated is how well that device communicates to the network. While the iPhone 3G was built to a set of standard specifications, and AT&T has also built its network to support those same specifications, there are still nuances between devices and networks that need to be worked out to make sure that they work well together.
This is the main reason that carriers, such as Verizon Wireless, say they have such strict testing requirements for devices used on their networks.
"Sometimes customers may want to pin a problem on the device," said David McCarley, executive director of service performance and device evaluation for Verizon Wireless. "Or they want to pin it on the operator. But really it doesn't matter how well they work separately. They need to work together."
The fallout
It is fairly safe to say that Apple is not going to look back on July 2008 as one of its finer months. Despite selling more than 1 million iPhone 3Gs since July 11, the company has taken a few hits on the customer service front with its inability to get its MobileMe service running properly for weeks as well as its determined silence regarding the iPhone 3G networking issues.
Monday marked the 30-day anniversary of the iPhone 3G's launch, which is also the deadline to cancel a new AT&T subscription without incurring the early termination fee. Most iPhone 3G owners are happy with the device itself; they just want to use it in the fast lane.
"I think the biggest disappointment was the service of both AT&T and Apple. I expected a lot more from both organizations," Shaw said. "They should admit that there is an issue and that they are working through it."
This article was first published as a blog on CNET News.com.












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