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Virtual worlds an inroad to new generation
News Virtual worlds enjoy a re-awakening as marketers learn to connect them with the real world, so as to attract younger consumers, say observers.
Monday, May 25 2009 07:21 PM
Tags: Web 2.0, Internet advertising, E-business, IBM Corp., social networking, retail company, virtual world, financial, network, Second Life
IBM: Second Life still risky for business
News Although the virtual world offers companies a platform to reach out to customers, IBM says business transactions should be conducted elsewhere.
Thursday, August 23 2007 08:05 PM
When virtual meets business
Insight Many analysts have been dismissive of online virtual worlds, or are they also guilty of second-degree Second Life hyping?
Thursday, July 10 2008 10:49 PM
Tags: Games, Web 2.0, Web sites, Google Inc., 3D, venture capital, Environment, Telstra Corp., virtual world, marketing
New report warns of dangers of trashy avatars
News In conjunction with the rise of virtual worlds as a tool for business training and meetings, companies should assign a dress code to their employees' avatars, according to market research firm Gartner.
Thursday, October 08 2009 10:15 AM
Tags: Web 2.0, Web sites, Avatar, Web sites, Web 2.0, Gartner Inc., market research company, 3D, Environment, research company
BT considering downsizing interest in Maxis
News As part of its restructuring exercise to streamline its business in Japan and Western Europe, BT is seeking to divest its business in other regions including its stake in Maxis Communications (Maxis).
Friday, June 01 2001 04:30 PM
Yahoo pledges full Firefox compatibility
News Portal giant says it won't launch any new products or services without first ensuring that they work on both IE and Firefox.
Friday, March 18 2005 09:29 AM
Tags: Web browsers
The lowdown on India's Web 2.0 generation
Blogs India's demographics (50 percent of India's population is below the age of 25 years) has been perceived as both a boon a...
Tuesday, August 18 2009 08:36 PM
Study: Kids' virtual worlds poised for growth spurt
News About 25 percent of three to 17-year-olds in the United States will log onto a virtual world this month, up from 16 percent last year, report finds.
Tuesday, September 25 2007 11:43 AM
Tags: Web 2.0
Logitech QuickCam Pro for Notebooks
Reviews The Logitech QuickCam Pro for Notebooks provides unmatched image quality, but its design could be improved. Although the clear, bright video output will amaze, the constant readjusting of the camera atop your notebook will annoy.
Friday, November 23 2007 11:34 AM
Five virtual world security worries for business
News Companies need to think about security and risk management before they get too excited about virtual worlds.
Monday, August 13 2007 11:45 AM
Tags: Web 2.0, Business Strategies & Functions, Web services
Google tools to power virtual worlds
News New technology will let virtual-world designers incorporate Google's 3D Warehouse models, as well as terrain from Google Earth.
Wednesday, October 10 2007 10:18 AM
Tags: Web 2.0
Has the Great American Dream ended for Indians?
Blogs The U.S. of A has had a special place in the hearts of urban Indians. Since childhood, I have seen many of my playmates,...
Monday, October 06 2008 10:13 PM
Twitter gets the munchies again, eats user avatars
News It's temporary, Twitter says, and due to a caching problem, but many users' Twitter icons have been gone for over a day now.
Monday, September 21 2009 03:09 AM
Tags: Web 2.0, photograph, blog, Web 2.0
New SOA paradigm in Java world?
Program Builder.com contributor Harshad Oak was at the recent 2004 JavaOne Conference, and he has plenty to report about a new guise for the service-oriented architecture (SOA), as well as topics like IDE, Java Server Faces and EJB3.
Saturday, July 31 2004 02:10 PM
Tags: Software, Java, Web services, Software integration
Exploiting QuickTime flaws in 'Second Life'
News Researchers show how objects with multimedia attributes within Second Life can unleash malware on unsuspecting users.
Monday, February 18 2008 09:02 AM
Tags: Security, Viruses and worms





