Zynga, MOL unveil game cards in Asia

 

Summary

update Available in US$2, US$5 and US$10 denominations, cards can be used to pay for virtual goods in Zynga games and will be available in six Asian markets including Singapore, India and the Philippines.

Events

Echelon 2012
June 11 and 12, 2012

University Cultural Centre, National University of Singapore

Startup Asia Jakarta 2012
June 7 and 8, 2012

12th Floor, Annex Building, Wisma Nusantara Complex, Jl. M.H. Thamrin No. 59 Jakarta 10350, Indonesia

MMA Forum Singapore
April 23-25, 2012

Grand Hyatt Singapore

update SINGAPORE--Zynga and MOL have announced the launch of Zynga game cards in Asia, allowing users to pay for virtual goods used in Zynga games.

Available in values of US$2, US$5 and US$10, the cards will be sold in retail chains in Singapore such as 7-Eleven, Cheers, and Comics Connection, revealed company executives during the launch here Tuesday. They will also be available in Malaysia, India, Indonesia, the Philippines and Thailand.

Current customers of MOL, which is a Malaysian online payments company, can transfer their existing MOLPoints virtual currency to the Zynga game cards, which can be used to purchase virtual goods for 11 Zygna games including FarmVille, FrontierVille, CityVille and Café World.

In Singapore, the cards are sold in MOLPoints rather than US dollar dominations--1,000 MOLPoints for S$10 (US$7.90), 2,000 MOLPoints for S$20 (US$15.70), and 5,000 MOLPoints for S$50 (US$39.40). An MOL executive explained to ZDNet Asia that Singapore distributors prefer to sell MOLPoints because it is a single point of currency that can be used to purchase other virtual credits such as Facebook Credits and iTunes credits.

In Indonesia, online payment company Indomog also launched Zynga game cards that will be available in over 1,500 cafés and retail outlets across the country. "A lot of adult players here have little time to maintain their online farms or mafia clans but are highly committed and wouldn't mind spending cash to catch up with their peers," co-founder of Indomog Vincent Iswaratioso said in a separate press statement Tuesday.

Social games developer Zynga said the cards will provide more options for consumers in Asian markets, and pointed to an ABI Research study which projected that global online games sales--propelled by Asia--will hit over US$20 billion in 2012.

During his presentation, MOL Group CEO Ganesh Kumar Bangah said social games are rapidly growing in popularity in the region, where 10 to 20 percent of social gamers are inclined to pay for rewards or virtual items.

However, Bangah noted that consumers in Asia are less inclined to provide their credit card numbers online for fear of fraud and theft. Therefore, he said it is important for social gamers in the region to have multiple channels to pay for virtual goods.

He added that users in Singapore can buy their Zynga cards or MOLPoints electronically at cybercafés, AXS kiosks or via their mobile phone, he added.

First launched in the United States in September 2009, Zynga cards are currently available in 15 countries including the United Kingdom, Australia, New Zealand, Brazil, Taiwan and Hong Kong. They are also scheduled for release in Latin American markets in April this year, said Ryan Linton, Zynga's senior director of business development, who was also at the launch.

Elaborating on the company's decision to bring the game cards to Southeast Asia, Linton told ZDNet Asia at the sidelines of the event that it became apparent after the U.S. launch that the "prepaid mechanism is very endemic in Asia and Latin America".

Even in the U.S., where credit cards and PayPal are the dominant forms of payment, game cards have taken off likely due to users' budget constraints borne from a tight economy, he explained.

Game cards are popular also because they can be easily bundled with redemptions and promotions, for instance, during holiday periods or special occasions such as Valentine's Day or Mother's Day, Linton added.

The US$2, US$5, and US$10 denominations will be maintained across all Southeast Asian countries, though Ganesh noted that MOL may add higher values depending on feedback from consumers.

The company also owns Friendster, Ganesh said, noting that the social networking site is currently focused on localized game publishers but did not rule out the possibility of inking future deals with Zygna--which hosts its games on rival Facebook--in this aspect.

"Social game is the next wave of entertainment," Linton said. He added that international expansion and growth is one of Zygna's top priorities, and pointed to Asia as an area of great opportunity.

Besides offering Zynga game cards in this region, he noted that the company is also investing in localization efforts to offer its games in local languages. CityVille, for instance, is now available in Bahasa Indonesia, while FarmVille has a Chinese language version.

Talkback

Add your opinion

In order to post a comment, you need to be registered. (Sign In or register below)

Post your comment

ZDNet Asia Live

42 bands from 15 countries to feature at Music Matters Live 2012 which will beam live via YouTube for 1st time this year. #mm12

Music Matters to be launched in Bali via partnership w/Telkom Indonesia. #mm12

HP to shed 27K workers by 2014 http://t.co/OevueOGh http://t.co/erFSwAUB #arcavir

http://t.co/VNaUVSe1 HP to shed 27K workers by 2014: IT vendor plans exit of 8 percent of gl... http://t.co/5LKpdBSZ http://t.co/wiqTBKkj

China solar cell makers seek Taiwan partnershipshttp://bit.ly/JErUGz via @zdnetasia #solar #energy #china

Malaysia organizations don't realize severity of cyberattacks http://t.co/PUCv68Rd

News: Radio Costa Rica by EnjoyIT 1.0: Radio Costa Rica allows you to listen to a great var... http://t.co/BLzVT5As http://t.co/1Dhcy6ki

The key for mobile operators is identifying the applications that are popular with subscribers on their network. They can then work partn...

3 hours ago by camcullen on Experience trumps content in apps monetization

Experience trumps content in apps monetization | ZDNet http://t.co/gBXcjbGd

Experience trumps content in apps monetization - ZDNet Asia News: "What we are doing currently is not to monetiz... http://t.co/S2EZtd8m

Malaysia organizations don't realize severity of cyberattacks: "Minister Maximus Johnity Ongkili said at the Sec... http://t.co/bgVlOBvx

#security Malaysia organizations don't realize severity of cyberattacks: "Minister Maximus Johnity Ongkili said ... http://t.co/hkFb4zrI

Malaysia organizations don't realize severity of cyberattacks http://t.co/EEEmRM3j via @zdnetasia

Malaysia organizations don't realize severity of cyberattacks - ZDNet Asia News http://t.co/YpNMYgb5

Malaysia organizations don't realize severity of cyberattacks http://t.co/FFems54Q

China solar cell makers seek Taiwan partnerships http://t.co/p5Hh7kJD

So much as we know , MTK6575 extremely integrated frequency1GHz ARM Cortex-A9 processor, the superiority of 3G / HSPA Modem, and help the...

1 day ago by y15822137359 on 5 SaaS adoption speed bumps to avoid

I reckon your view: "CRM is strategy, not software", if a company replicating the approach uses in ERP implementation into CRM, what they...

3 days ago by wykoong on Gartner: Mobile CRM gives better ROI than social

This video will teach you about the Excel fill handle but also provide you with a workook to download... http://www.youtube.com/watch?v=...

3 days ago by TradeBrother on A quick fill handle trick for Microsoft Excel

waiting...

5 days ago by eapete on What should count in a company's market value?

Boy, you've opened a can of worms now.

Wait for the rants & raves.

5 days ago by eapete on What should count in a company's market value?

I was puzzling before this whether to replicate the success formula we executed for a financial institute, and come out with a standard s...

6 days ago by wykoong on Drop the egos, copy ideas, then innovate